搜索资源列表
panda
- opengl初体验 用OpenGL编写基本的三维图形显示程序 绘制动物-Opengl early experience with opengl write basic 3 d graphics program drawing animals
Terrain3DTest
- 基于opengl的三维地形动态显示,编写基本语言的C++,仅供参考-Opengl-based dynamic display of three-dimensional terrain
meshviewer
- 用OpenGL实现的三维雕塑模型显示。三角网格构建三维模型。-Three-dimensional sculpture model implemented with OpenGL display. Construction of the three-dimensional model of the triangular mesh.
mself
- 利用OPENGL编程,实现基本三维模型的绘制和显示、旋转,以及透明效果。-Use OPENGL programming, basic drawing and display three-dimensional model, rotation, and transparency.
snow
- OpenGl雪花粒子演示,背景切换需要修改源码,略微麻烦;缺陷是只是二维显示雪花,三维有待扩展。- OpenGl雪花粒子演示,背景切换需要修改源码,略微麻烦;缺陷是只是二维显示雪花,三维有待扩展。 OpenGl snowflake particles demo, background switch need to modify the source code, a little trouble the defect is just a two-dimensional displa
GDL
- 利用OpenGL进行图像显示的实例,可以进行三维图像的动态呈现-Showing the image by using the OpenGL examples,OpenGL is one of the extention of the GDI in the image edition
frustum
- 基于opengl实现的三维视锥裁减的一个小示例。由这个示例可以看出视锥体裁减对于提高显示速度的重要性。-on opengl achieve 3D cone reduction of a small sample. From this example can be seen as the cone reduction in the rate of increase shows importance.
OPENGL
- 三个及以上多边形二维重叠混合效果,随机动画展示,每个多边形碰撞到显示窗口后反弹-READ CHINESE PLEASE??
MFC_CloudPoint20160531
- 基于OpenGL的三维点云数据显示,可以选择浏览文件读入点云市局,鼠标点击、拖动和滑动可实现三维图形的旋转和缩放,最大可读入一百万个点,点云数据存在txt文件中,数据格式分别为x、y、z的坐标,具体以压缩文件中的3dcloud.txt为例-OpenGL-based 3D point cloud data show, you can browse the file is read into the point cloud PUC, mouse click, drag and swipe reali
MySTLViewer
- 利用VC++ 6.0源代码与OPENGL配合,完成了stl文件的三维实体显示,网格图显示,旋转,放大,移动,并可将各个实体进行组合实现组图文件.-Using vc++ 6.0 source code with OPENGL, completed the STL file of the three-dimensional entity, according to the grid, according to rotate, zoom, move, and each entity can be co
3D_stereo
- 包含双目摄像机标定,棋盘图像矫正,立体像对校正,立体匹配,三维重建模块。然后用OpenGL显示重建效果,并可以通过键盘方向键旋转。-Including binocular camera calibration, board image correction, stereo image pair correction, stereo matching, 3D reconstruction module. And then use the OpenGL to display the reconstr
3DEarth
- 利用C#和OPENGL共同开发的三维地球显示程序-Using C# and the joint development of three-dimensional Earth OPENGL display program
OpenGLcloudpoint
- 三维点云显示,旋转,移动等等,jiyu OPENGL bijiaoyouyong -3D point
coloring
- 基于OpenGL实现obj模型的导入,进行三维网格的冒泡化着色显示,同时实现了通过鼠标控制三维模型进行旋转、缩放和移动等功能,是学习OpenGL的有用例子- U57FA u4E8EOpenb u5B9E u73B0obj u6A21 u5782 u5B2 u5BFC u5165 uFF0C u8FDB u884C u4E09 u7EF4 u7F51 u683C u7194 u5192 u6CE1 u5316 u7740 u8272 u663E u7
ViewControl
- mfc,opengl,几何变换与光照,熟悉三维图形显示的基本流程,熟悉视图变换的设置-Geometric transformation and illumination, familiar with the basic flow of three-dimensional graphics, familiar with the Settings of view transformation